VFX Artist (f/m/d)

ROCKFISH Games · Hamburg ·

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  • ## Responsibilities
  • Design and implement high-quality visual effects that enhance the player’s experience and immersion in the game
  • Collaborate closely with designers, artists, and engineers to ensure the visual effects align with the overall vision of the game
  • Optimize visual effects for performance without sacrificing quality, ensuring smooth gameplay
  • Author and integrate highly optimized game assets
  • Utilize Unreal Engine’s Niagara system and scripting to create complex and dynamic effects
  • Create and refine materials using Unreal Engine to achieve the desired visual fidelity
  • ## Requirements
  • Professional experience with Unreal Engine
  • High proficiency in Niagara and Niagara scripting
  • High proficiency in creating complex Unreal materials
  • Ability to author highly optimized game assets
  • Good knowledge of Unreal Blueprints
  • Basic understanding of HLSL/GLSL shader language
  • Proficiency in German
  • ## Bonus Skills
  • Passion for gaming
  • Experience with Houdini
  • Experience with Substance Designer
  • Experience with Blender
  • Knowledge of Physically Based Rendering (PBR)
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