Senior C++ Engine Architect — Real-Time Simulation
Code Metal · Boston, England ·
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Code Metal is seeking a senior engine developer to architect and optimize a large-scale C++ runtime for a next-generation wargaming platform. You will own core engine health, implement an ECS for massive simulations, and design robust interfaces for physics, AI, sensors, and environments.
The role blends systems programming with performance engineering in a hybrid/remote setting. You will lead architecture reviews, mentor engineers, and stay hands-on in profiling, debugging, and code reviews
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