Senior Programmer

Frontier Developments · Cambridge, England ·

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Overview

As a Senior Gameplay Programmer for Planet Coaster 2, you will shape core gameplay systems using C++ on our Cobra engine and cross‑platform code. You’ll collaborate with designers, QA, and other engineers to deliver polished experiences and push the boundaries of current generation platforms.

You will guide junior developers and help maintain documentation while contributing to reviews and design discussions. This role sits within Frontier’s Cambridge studio, offering hybrid or in‑studio work and relocation support.

You’ll join a world‑class team behind multi‑platform, best‑selling titles and help deliver our future roadmap.

Pay / Benefits

  • relocation support
  • competitive salary
  • annual bonus
  • share option schemes
  • life assurance
  • private family healthcare

Responsibilities

  • Architect and develop game features and systems
  • Collaborate with team members and discipline leads
  • Design and implement technology with maintainable, well-documented code
  • Ensure usability, scalability and long-term maintenance across systems
  • Mentor and provide feedback to junior programmers
  • Create and maintain project-wide documentation for complex systems
  • Participate in and sometimes lead project reviews and meetings

Key requirements

  • Track record in developing complex game features in released titles
  • Excellent problem solving and programming skills with modern C++
  • Experience in a large codebase and ability to adapt to established methods
  • Proficient profiling and optimization for CPU performance and memory
  • Experience collaborating across disciplines with designers and content creators
  • Genuine passion for video games
  • Desire to be part of a world-class team and contribute to its success
  • Proactive approach to collaborative learning and knowledge sharing
  • collaboration
  • proactive learning
  • communication
  • modern C++
  • profiling and optimization for CPU and memory
  • large codebase adaptation
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